In May 2019, Croshaw began a new video series called Dev Diary, wherein he would develop 12 freeware games over the course of a year.
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Destructoid 's Stephen Turner scored the game 4/10, describing the game as "more Frankenstein's Monster than Eldritch Abomination, shambling along with once fresh parts, dug up from here and there." On 20 November, a new version of the game was released on Steam, which included new features. In November 2013, Croshaw released the beta version of the Lovecraftian horror roguelike The Consuming Shadow, On 30 July 2015, the full game was released. PC Magazine 's Will Greenwald scored the game 3.5/5, describing the game as "a funny little take on casual mobile games that doesn't offer any depth or complexity," while adding that the game "does a good job of taking the piss out of games (and you as the player) with the sharp-tongued Britishness of Yahtzee's writing and the minimalism of his animations." In 2015, Croshaw released the mobile game Hatfall in collaboration with Addicting Games and Defy Media. Croshaw had earlier in 2003 made a horror-themed total conversion mod for the original Duke Nukem 3D called Age of Evil. He did so, however the script was rejected due to not fitting the producer's vision of Duke Nukem as a character. In a 2014 Vice interview, Croshaw disclosed that he had been asked to pitch a script for the then-in-development Duke Nukem Forever by a producer. In April 2012, Croshaw released the Cave Story inspired Poacher, developed in GameMaker Studio, which he would use to make all his subsequent games. Builds of the Chzo Mythos and other games were released in 2010 for Linux on, later updated in 2015 to the now open source AGS runtime. He had previously charged to access the special editions for several of these games, but released everything for free in 2009. The latter two games were noted for pushing the engine beyond what it was designed for. Ĭroshaw then developed many freeware games in Adventure Game Studio from 2000 to 2007, including the Rob Blanc trilogy, Lunchtime of the Damned (the inaugural episode of Reality-On-The-Norm), The Trials of Odysseus Kent, the four part Chzo Mythos, Adventures In The Galaxy Of Fantabulous Wonderment, the 1213 series, and Trilby: The Art of Theft. He also wrote a selection of interactive fiction games through Z-Code, including Offensive Probing, Arthur Yahtzee: The Curse of Hell's Cheesecake, The Sorceror's Appraisal, and the Countdown trilogy tied to his Chzo Mythos. Game development Croshaw (second from left) outside GDC 2008, alongside (left to right) Justin Hall, Merci Hammon, and Duncan GoughĬroshaw's first publicly released game was the Arthur Yahtzee trilogy created in Visual Basic 3 and released in 1998. Two days later, Calandra and Croshaw announced the creation of Second Wind, a new outlet on which Croshaw would continue weekly video-reviews under the title Fully Ramblomatic. On 6 November 2023, Croshaw announced his resignation from The Escapist alongside other colleagues following the abrupt firing of editor-in-chief Nick Calandra that same day, effectively ending Zero Punctuation as a series. Reviews were roughly five minutes in length, and contained no numerical rating or score, regarding which Croshaw has stated "that's fucking nonsense when you're criticizing from a subjective artistic standpoint." Fully Ramblomatic Additionally, Croshaw coined the term " PC Master Race" in one review, which then became common parlance among PC gamers. Throughout the series's lifetime, Croshaw became known for his rapid-fire delivery (from which the series's title is derived), along with his harsh critique of both the games he reviewed and the broader video game industry, as well as the crude humour and illustrations contained in his reviews.
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The addition of the series to The Escapist led to a large growth in site traffic, and the series became the most popular feature on The Escapist, with each episode consistently receiving hundreds of thousands of views, and the most popular episodes surpassing a million views. Reviews were typically posted initially on The Escapist 's site, then uploaded to The Escapist 's YouTube channel a week later. After one more review, Croshaw was hired to continue the series on The Escapist. The series began with his review of the demo of The Darkness, which quickly grew in popularity. Zero Punctuation was a video-review column Croshaw released every Wednesday on The Escapist between 20.